Open Access
2008 Two-Player Knock 'em Down
James Fill, David Wilson
Author Affiliations +
Electron. J. Probab. 13: 198-212 (2008). DOI: 10.1214/EJP.v13-485

Abstract

We analyze the two-player game of Knock 'em Down, asymptotically as the number of tokens to be knocked down becomes large. Optimal play requires mixed strategies with deviations of order $\sqrt{n}$ from the naïve law-of-large numbers allocation. Upon rescaling by $\sqrt{n}$ and sending $n\to\infty$, we show that optimal play's random deviations always have bounded support and have marginal distributions that are absolutely continuous with respect to Lebesgue measure.

Citation

Download Citation

James Fill. David Wilson. "Two-Player Knock 'em Down." Electron. J. Probab. 13 198 - 212, 2008. https://doi.org/10.1214/EJP.v13-485

Information

Accepted: 14 February 2008; Published: 2008
First available in Project Euclid: 1 June 2016

zbMATH: 1186.91055
MathSciNet: MR2386732
Digital Object Identifier: 10.1214/EJP.v13-485

Subjects:
Primary: 91A60
Secondary: 91A05

Keywords: Game theory , Knock 'em Down , Nash equilibrium

Vol.13 • 2008
Back to Top